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AI Insights · Timothy · April 2022

Top 5 Sniper Games in Europe Q1 2022: Unified Platform Performance

Explore the Q1 2022 performance of the top 5 sniper games in Europe, covering key metrics such as downloads, revenue, and active users.

Top 5 Sniper Games in Europe Q1 2022: Unified Platform Performance

In the first quarter of 2022, the top sniper games in Europe exhibited varying trends in downloads, revenue, and active users. Here’s a detailed look at the performance of the leading titles.

Kiss of War from TAP4FUN (HONGKONG) LIMITED showed a significant decline in weekly revenue, starting at approximately $327K at the end of December and dropping to around $154K by early March. Downloads fluctuated, peaking at 23.6K in late February before dipping to 13.3K by the end of March. The game's weekly active users saw a slight decrease from about 79K to around 63K over the quarter.

Sniper 3D: Gun Shooting Games, developed by Wildlife Studios, experienced a downward trend in both revenue and active users. Weekly revenue fell from $177K in late December to around $107K by the end of March. Downloads followed a similar pattern, with a high of 446K in early January, reducing to 178K by the end of March. Active users decreased from approximately 2.2M to about 1.7M over the quarter.

Sniper Arena: PvP Army Shooter by Nordcurrent UAB saw a notable decline in revenue, starting at $95K in late December and dropping to around $41K by the end of March. Downloads decreased steadily from 21.6K in early January to 5.2K by late March. The weekly active users also declined from about 73K to around 38K during this period.

Sniper Strike: Shooting Games from Mobile Gaming Studios had fluctuating revenue, starting at $80K in late December, dipping to $29K in early January, and ending at around $20K by the end of March. Downloads were highest in late January at 34.4K, but fell to 11.3K by the end of March. Active users showed a slight decline from about 47K to approximately 27K throughout the quarter.

Lastly, Kill Shot Bravo: Sniper Games by Supercharge Mobile Corp had relatively low revenue, starting at around $10K in late December and ending at approximately $4.8K by the end of March. Downloads rose significantly in late February, reaching 5.9K, before falling to 1.4K by the end of March. Active users grew from about 3.6K to a peak of around 5.9K in late February before settling back to 4.1K by the end of March.

These insights are based on data from Sensor Tower, where more detailed analysis can be found.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022